RT @JoachimHolmer: Know your surface vectors! https://t.co/Ain7qYICXq
@FusedVR I don't understand how it would be a legal issue, but good luck, anyway.
Rigidbody wasn't moving with velocity or AddForce method. Unchecked kinematic. Now it works! Whew! #PhysicsMistake #Unity3D
Tweet to @joshaholism
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